Lesson 4: Calculating perimeter

Students will explore finding the perimeter of 2D shapes, including compound shapes. They will calculate the perimeter of different enclosures for mythical creatures.

Lesson 4: Comparing numbers

Students will build on their place value knowledge by comparing large numbers. They will use the < > symbols to write number statements about numbers. Students will play a game called Risk It For The Biscuit.

Lesson 3: Converting units of length

Students will convert between millimetres, centimetres, metres and kilometres. They will find the size of interesting animals with different units of measurement.

Lesson 3: Applying expanded form

Students will apply their expanding number skills from the previous lesson whilst playing Place Value Pointers, a fun number and points game.